Account
This page is about your own account: where you find it in the Builder, what the account menu shows, how you see how much room you have left, how you sign out, and what the plans mean.
A short page, because you have little to do with it in the Builder: the account’s settings are in the account application, not here.
Where you find it
The account row stands right at the bottom of the sidebar: your profile picture, your name, and
under them your plan’s tag and the word Account. Clicking it opens the account menu.
The row is reachable from every page: it does not change even while you are working in a game, a group or a brand. With the sidebar collapsed only your profile picture shows, and the menu opens the same way.
If you have an unread message, a counter appears on the row.
The account menu
From top to bottom:
| Part | What it shows |
|---|---|
| The name of your plan | Free, Plus, Pro, say |
| A warning about a failed payment | only if the last payment failed: “Payment failed. Sort it out in your account.” |
| Limits | three meters, see below |
| Account | opens the account application in a new tab; if you have an unread message, straight on the messages |
| Plans | opens the plans page in a new tab, see Plans |
| Sign out | see below |
⚠ There is no profile page in the Builder. You change your name and your picture at the service you signed in with (Discord, Google, Facebook), and the rest in the account application.
Limits
The menu’s Limits section shows three meters, each with the current value, your allowance and a
bar:
| Row | What it measures |
|---|---|
| Storage | all of your uploaded images together, 46 MB / 200 MB for example |
| Games | how many games you have |
| Groups | how many groups you have, with Up to N members per group under it |
If a value reaches 90 per cent of the allowance, the bar and the percentage beside it turn amber.
On an unlimited allowance the word Unlimited stands in place of the number, with no bar.
The menu queries the values afresh every time it opens, so you see the up to date number right after an upload.
Switching language
You set the interface language not here but with the globe icon in the top bar. The detail is on The screen.
Signing out
The last row of the account menu is Sign out. There is no signing out anywhere else in the Builder.
What happens after you press it can be surprising:
- The Builder opens a separate small browser window, which clears your sign-in.
- The window does not close by itself, you have to close it.
- Only then does the Builder notice you have signed out, and only then does it switch to the sign-in screen.
Two practical consequences follow from that:
- If the small window stays open, the Builder shows the old screen. It is not stuck: close the window.
- If your browser blocks pop-up windows, the signing out does not happen. The row then looks as though it does nothing.
The Builder cannot be used as a guest: with that kind of entry a blocking screen greets you instead of the Games page, carrying the same signing out. Editing needs a full account.
Plans
Your plan decides how much room you have, how many games and how many groups you can keep, and which features are available. The menu’s Plans row opens the plans page in the account application in a new tab: buying and billing are there, not in the Builder.
⚠ The system enforces the limits. That shows up in three places in the Builder:
- An action does not start. If an upload would go over your storage, or a new game, group or
organisation would not fit, the interface opens a panel with the current and the allowed value, and
the
See plansandNot nowbuttons. The panel spells this out too: “Plans and billing live in your account. Your games stay exactly as they are in the meantime.” - A game becomes read-only if its space has gone over its storage or game limit. A
Read-onlytag and a warning then stand on the game’s pages, and you cannot upload new images. Either you delete something, or the space needs a bigger plan. - Some permissions get a faint note. In the ceiling editor, beside
Party playbackandBranch a party, stands: “Not in the current game space plan.”
What counts is the game space, not you. A game sits in exactly one space: yours, or an organisation’s, if you hold a seat there. The limit always comes from that space the game is in, not from your plan. If a game in an organisation’s space has run out of room, upgrading your own plan does not help: the interface says so too, “Ask an owner of … to upgrade its plan.” You change the space on the game’s Access page.